Frequently asked questions

Everything people ask about Wayward Woods

Pricing, privacy, screen time, and how the story-driven experience actually works.

The Experience

How the game feels and what it teaches.

Is this a cozy survival game for kids?v

Yes. The survival loop is gentle and story-led, focused on exploration, choices, and rebuilding rather than combat.

Is it a financial literacy game?v

Yes. Money skills are woven into the story and the puzzles, so the concepts feel lived-in instead of lectured.

How is this different from Greenlight or GoHenry?v

Those are financial tools. Wayward Woods is an immersive learning game that teaches the ideas behind the choices.

How is this different from a finance app?v

Finance apps track money. Wayward Woods is a learning world that builds intuition through story moments and practice loops.

Screen Time & Ages

Designed for short, focused sessions.

Is it screen-free?v

Not fully. It is screen-light and audio-forward, with clear stopping points built into each episode.

How long is each lesson?v

Each lesson includes about 4 minutes of audio and a short puzzle loop, designed to fit into daily routines.

What ages is this for?v

Wayward Woods is designed for kids and teens learning money skills for the first time, but it resonates with adults too.

Parents & Families

Ways families can experience it together.

How do parents participate?v

Use the story beats as conversation starters and explore the lessons together. It is built for shared context.

Can multiple kids use one account?v

One account tracks one player's progress and saves. If you have multiple kids, each will want their own account.

Can we still listen together?v

Yes. The story is designed for shared listening (speaker, car ride, bedtime) while progress remains individual.

Where should adults start?v

Adults can start with the overview for parents or the adult-focused page that frames the story as a gentle refresher.

Pricing & Access

Pay once, own forever.

Why no subscription?v

We believe you should own what you buy. No monthly bills, no pressure, and no subscription fatigue.

Can I try before buying?v

The first 3 lessons will be free at launch. The current target is Q3 2026, with iOS first. We'll email links and milestones as we get closer.

How many seasons are planned?v

Twelve seasons are planned, covering Morrow's full journey. Each season is a complete story arc.

Safety & Privacy

Built to be calm, ad-free, and respectful.

Is it ad-free and privacy-first?v

Yes. The experience is designed to be ad-free with clear privacy expectations and no targeted ads.

Still have questions?

Get launch updates and ask anything as we get closer to release.